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Miami gaming startup launches Super Kid Cannon globally

Img_screenshot_game_startCan Super Kid Cannon, the red panda, save his heart throb Justine from the wrath of Khan, the evil snow leopard?

You can become Super Kid Cannon, now that a Miami startup, Skyjoy Interactive, released its first video game, Super Kid Cannon, to the worldwide audience Tuesday. Available in 15 languages, including Spanish, Chinese, Japanese, Russian, Portuguese and Arabic, "the game is very easy to pick up and play, but it does get more challenging as it progresses," said George Francis, who heads marketing for the company.

After eight months of intense development – the game was hand drawn by artists on its staff – the young company released the first version of the video game in late February in New Zealand, where there is a well-developed gaming community that offers a solid geographic sample, said Francis. Led by CEO Abboudi Taher, the team of 12 working in its Brickell studios made some tweaks and overhauls in the user interface before putting it out on the global market Tuesday. After just a few hours, the game has picked up 70 reviews with an average rating of 4.3 out of 5 stars, he said. While the game has attracted downloads from all age groups, the sweet spot seems to be males and females aged 13-35, he said.

The game is free to download for users of iPhones and iPads, Android devices and Kindles. As is common with video games, there are many opportunities for in-app purchases, and Skyjoy is giving 25 percent of the proceeds to Seeds, a micro-lending organization that helps women in Africa start businesses, Francis said.

 

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